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Luz feels guilty about Eda losing her powers, so she sets sail in search of a lucrative bounty to help the Owl House.
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When Amity's parents get Luz, Willow and Gus expelled from Hexside, Luz strikes a dangerous deal with them to get back into school.
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King's delusions of grandeur lead Luz, Lilith, and Hooty to a dangerous new island.
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Eda gets an unwelcome visit from a family member who puts a strain on everyone in the Owl House.
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Gus tries to impress a group of cool kids from Glandus High, while Luz and Amity journey into the most dangerous section of the library.
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It’s Palisman Pairing Day at Hexside, but Luz doesn’t match with a Palisman of her own and soon finds herself on an unexpected journey with a foe.
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A special witch from Eda’s past enlists her in a rebellion against the Emperor.
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Hooty tries to help King, Eda and Luz with their problems, but it doesn’t go as planned.
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When Luz gets sick with the Common Mold, it's up to Amity to find an important ingredient for the portal door - but Amity's not the only one on its trail.
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Luz thinks she's found a way back home. But is she ready for what she'll find on the other side?
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In the aftermath of her trip home, Luz takes on daring rescue missions during the Coven Day parade.
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Luz is desperate for more information about Philip Wittebane, the creator of the portal door. With Lilith's help, she sets off on a journey for the ages.
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Hunter goes uncover at Hexside for his most important mission yet. Willow becomes determined to succeed at an exciting new sport.
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Amity wants to prove herself to her father, and Luz thinks she's found the perfect way to do it: Underground Witch Duels.
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Eda tells a story from her teen years: the day she met Raine Whispers.
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A magical mishap transports Luz and Hunter into a new mindscape - and this one is a twisted nightmare.
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King's quest to uncover his past leads to shocking revelations and horrifying truths.
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When the Emperor's coven comes to Hexside, Gus teams up with an unlikely ally.
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Eda and Luz scramble to face the day of unity. King faces his true identity.
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Everyone on the Isles prepares to celebrate the Day of Unity.
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The Day of Unity begins.